Skip to content
Pulsarun Play now

Wolf GoldTotem Hunt

Run a grey wolf across the golden prairie. Take golden totems, dodge cacti, rocks and eagles, and pick a branch at every fork. The longer your chain of totems, the higher your score multiplier climbs.

+300points for every fork you get through safely. Choose the left or right branch, not the boulder in the middle.

  • Free in your browser
  • No account
  • Keyboard or swipe
  • Points only, no money
Play now
Concept art: the Wolf Gold: Totem Hunt title screen, a wolf on a carved stone between two glowing spirit wolves in a crystal cave
Concept art Title screen concept art.

Endless run across the prairie

Ready to hunt?

Take the golden totems, dodge cacti, rocks and eagles, and choose a branch at every fork.

  • ←→ lanes
  • ↑ jump
  • ↓ slide
  • Swipe on touch screens

No run yet on this device. Your best score will be saved here.

Keyboard: arrow keys or W A S D to run, jump and slide, P or Esc to pause, M for sound. Touch: swipe on the game, tap to jump.

Controls

Three lanes, two moves. Everything else is reading the trail early.

Keyboard and touch controls
ActionKeyboardTouch
Change lane←→orADSwipe left or right
Jump↑orWSpaceSwipe up or tap
Slide↓orSSwipe down
PausePorEscPause button
Sound on or offMSound button

Press down in mid-air to drop straight into a slide. You can change lanes while you are in the air.

What you meet on the trail

Gold to take, three hazards to dodge and three bonuses that change a run.

Take

  • Golden totem

    10 points × your multiplier

    Golden wolf heads that hang over the trail. Run through one to take it. Every totem adds one to your chain.

  • Raised totem

    Jump to reach

    Some totems float above a row of rocks. You only reach them at the top of a jump, so they reward a well-timed leap.

Dodge

  • Saguaro cactus

    Change lanes

    Too tall to jump. The only way past a cactus is to move into another lane.

  • Boulder

    Jump or change lanes

    Low and wide. Jump over it, or step around it. Sometimes a whole row of rocks blocks the trail, and then jumping is the only way.

  • Eagle

    Slide or change lanes

    Eagles swoop across at head height. Slide under them. Press down in mid-air to drop straight into a slide.

Bonuses

  • Sprint

    5 seconds

    The wolf runs 40% faster and distance points count double. Everything also comes at you faster.

  • Shield

    Up to 14 seconds

    Absorbs one crash. Your chain and multiplier stay intact when it breaks. It blinks when it is about to fade.

  • Golden howl

    7 seconds

    Pulls every totem within 26 metres towards you, from any lane and any height. The easiest way to grow a long chain.

Forks in the trail

About every 850 metres the trail splits in two. A boulder blocks the middle lane, and a signpost tells you where each branch goes. Run left or right to choose. Every fork you get through safely adds 300 points.

Concept art: a grey wolf runs towards a fork in a prairie trail, with golden wolf totems along both branches and a signpost in the middle
Concept art The idea behind every fork: two branches, one choice, gold on both sides.

How the world was imagined

Painted concept art for Wolf Gold. Interface details in these pictures, such as lives and ×20 multipliers, were early ideas. The game on this page follows the rules described above.

How scoring works

Every five totems in a row add one to your multiplier. Go 3.2 seconds without a totem and the chain starts again from zero.

  1. ×10–4 in a row
  2. ×25–9 in a row
  3. ×310–14 in a row
  4. ×415–19 in a row
  5. ×520+ in a row
Points for each action
What happensPoints
Golden totem10 × multiplier
Each metre run1 point
Each metre during Sprint2 points
Getting through a fork+300 points
Crash with a ShieldNo points lost, chain kept
Crash without a ShieldRun ends

The multiplier is a score combo and nothing else. There are no bets, prizes, purchases or coins in Wolf Gold. Points cannot be exchanged for anything.

Questions

Made by one person

Wolf Gold: Totem Hunt is written and drawn in code by Willow Clarke. Found a bug, or a row of hazards you think cannot be passed? Email me and I will look at it.